ACI Special Interest Group members:
Clara Mancini, Computing Department, The Open University, UK
Clara is Lecturer in Computing and Head of the Animal-Computer Interaction Lab at The Open University. She authored an Animal-Computer Interaction Manifesto and an ACI Research Ethics protocol, now adopted by the University. She is collaborating with animal scientists, technologists and practitioners across the UK to develop a comprehensive ACI research agenda, and is supervising PhD research and heading various projects in ACI.
Janet van der Linden, Computing Department, The Open University, UK
Janet is Senior Lecturer and head of the Pervasive Interaction Lab at The Open University. With a focus on wearable sensor and haptic technology, she is interested in the social interaction between humans, animals and robotics in farming. She is co-supervising PhD research in ACI.
Charlotte Robinson, Computing Department, The Open University, UK
Charlotte is a PhD Student with a background in Human-Computer Interaction and recently completed a Masters of Arts in Interactive Media. Her PhD research is in ACI and focuses on developing technology to assist canine workers with their daily jobs.
Shaun Lawson, School of Computer Science, University of Lincoln, UK
Shaun is Professor of Social Computing, and is interested in the boundaries between interaction design, social computing, animal behaviour and human-animal interactions.
Frank Noz, FrankNoz.com, CA, USA
Frank is a design practitioner, interested in developing technology enjoyed by both human and nonhuman users. His recent work, CatCatRevolution, explores how pets can be included in digital gaming experiences.
Chadwick Wingrave, Interactive Systems and User Experience Lab, University of Central Florida, FL, USA
Chadwick is a Postdoctoral Researcher at the Interactive Systems and User Experience Lab, University of Central Florida. He is interested in developing cross-species video games, such as CAT (Canine Amusement Training), to improve the canine-human bond.
Hanna Wirman, School of Design, Hong Kong Polytechnic University
Hanna is Visiting Assistant Professor at Hong Kong Polytechnic University’s Multimedia Innovation Centre. Her research focuses on games that are used in cross-species communication and enrichment between humans and orangutans. Using custom-made touch screens, the TOUCH project aims to create possibilities for humans and orangutans to play together, to build new bridges between the two closely related species.
Oskar Juhlin, Department of Computing and Systems, Stockholm University, SE
Oskar is Professor of Computing and director of the Mobile Life VinnExcellence Centre. He is interested in technology design and sociology, and his work on human-animal interaction received a SIGCHI Honourable Mention at CHI2011.
Michelle Westerlaken, Malmö University, SE
Michelle is currently doing a Master in Interaction Design at Malmö University, where she is researching how, within the context of play, the design of technological artefacts could provide animals with stimuli that correspond with their own perceptions and experiences. She is generally interested in how humans’ capability to design and develop technology could allow for a more meaningful and balanced engagement with animals.
Patricia Pons, Polytechnic University of Valencia, SP
Patricia is a PhD Student at the Polytechnic University of Valencia. She completed a Master on Software Engineering and Information Systems, specializing in developing useful interfaces for Ambient Intelligence scenarios. Her PhD research focuses on building intelligent playful environments for animals, capable of generating engaging and context-aware games for them.
Javier Jaen, Polytechnic University of Valencia, SP
Javier is a Tenured Associate Professor at the Polytechnic University of Valencia (Spain) and Head of the ISSI-Futurelab team. He is supervising PhD research in ubiquitous computing, playful multi-surface ecosystems for children, playful environments for animals, soft computing and technologies to support creativity and emotional intelligence learning.