TeSLA

is an Adaptive Trust-based e-assessment system for learning.

With teaching and learning increasingly being delivered online, there is a growing need for robust and trustworthy online assessments. For this reason, The Open University (OU) is part of the EU H2020-funded TeSLA project, which aims to develop an e-assessment authentication system to help ensure that learners in online assessments are who they say they are. TeSLA is developing a suite of tools to automatically and robustly authenticate student authorship in high-stakes e-assessments.

TeSLA will be of benefit to any university that wishes to authenticate students taking e-assessments (including OU). It aims to be able to support any existing e-assessment model (diagnostic, formative, and summative), and will address related pedagogical, ethical, legal and technological issues. The system will be useful for fully online and blended learning, and will mean that students can avoid having to attend a face-to-face examination but will still be able to trust their assessment results. TeSLA will offer to educational institutions, accrediting agencies, and to society in general, an unambiguous proof of a learner’s academic progression and achievements.

To date, TeSLA has undertaken the following activities:

  • Analysing and designing the most appropriate learning activities for e-assessment taking into account both, academic requirements to ensure the learning process and the adaptation to a fully online and cross-curricular assessment.

  • Improving the e-assessment process by introducing tools and resources in the learning activities that capture learners’ data to ensure their authentication and authorship

  • Conducting several pilots of the TeSLA e-assessment system that guarantee the equality of opportunity and respect for diversity in real teaching and learning scenarios, while ensuring the authentication and authorship of the learners during the e-assessment processes.

  • Providing a core version of the TeSLA e-assessment system free of charge for educational institutions, in order to improve their e-assessment processes.

  • Providing guidelines and learning resources for teachers to show how the TeSLA e-assessment system can be used for enhancing e-assessment processes

Team:

  • Chris Edwards
  • Dr Nick Freear
  • Dr Wayne Holmes
  • Dr Ale Okada
  • Prof Denise Whitelock

Partners

  • Anadolu University (Anadolu Universitesi)
  • IDIAP Research Institute
  • Imperial College London
  • Open University of Catalonia (Universitat Oberta de Catalunya UOC)
  • Open University of the Netherlands
  • Technical University of Sofia (TUS)
  • TELECOM SudParis
  • University of Namur
 

Links:

https://iet.open.ac.uk/projects/tesla

Open App

The Open App project is an initiative of Rumpus Centre. It focuses on Open Educational Resources (OER) to be designed by youth based on ‘open schooling’ approach to foster skills for Responsible Research and Innovation.

It is funded by Brazil government and supported by 360 in 360 Immersive Experiences (2018-2019). These OER for mobile devices about topical socio-scientific issues can be used, openly and freely, in formal and non-formal settings to enhance students and citizens’ immersive learning with fun and engagement.

Our studies suggest that Virtual Reality (VR) can transform the way educational content is delivered making it easy to immerse learners in time and space with real-life settings relevant for society.

It is led by Dr. Alexandra Okada with a group of partners in the UK and Brazil (Sangar Zucchi, Simone Fuchtler and Karine, Rocha).

weSPOT

is a Working Environment with Social, Personal and Open Technologies for Inquiry Based Learning.

Its aim is to propagate scientific inquiry as the approach for science learning and teaching in combination with today’s curricula and teaching practices.

weSPOT will create a Working Environment with Social, Personal and Open Technologies that supports users (from 12 to 25) to develop their inquiry based learning skills by means of:

(i) a European reference model for inquiry skills and inquiry workflows,

(ii) a diagnostic instrument for measuring inquiry skills,

(iii) smart support tools for orchestrating inquiry workflows including mobile apps, learning analytics support, and social collaboration on scientific inquiry,

(iv) social media integration and viral marketing of scientific inquiry linked to school legacy systems and an open badge system.

In inquiry-based learning co-learners take the role of explorers and scientists and are motivated by their personal curiosity, guided by self-reflection, and develop knowledge personal and collaborative sense-making and reasoning.

weSPOT will work on a meta-inquiry level in that it will:

1. define a reference model for inquiry-based learning skills,

2. create a diagnostic instrument for measuring inquiry skills, and

3. implement a working environment that allows the easy linking of inquiry activities with school curricula and legacy systems.

 
Partners
  • OUNL
  • TUGRAZ
  • KUL
  • IACM-FORTH
  • ILI-FAU
  • NIS-SU
  • IPAK
  • ILI

Vision

are Visual Interfaces for Systematising and Interpreting Online Notes.

Problem: A key issue for students in online courses is to make sense of large amount of information from various resources and develop thinking skills on the web. OU students’ comments revealed that “there is a wealth of resources online to help you including forums full of people in your position”, however online study requires motivation and committed work; “it isn’t easy and you have to really be motivated and determined to make yourself work “.

Questions: our aim is to investigate whether LiteMap (a mapping tool developed in KMi) helps students and tutors annotate and map online content for increasing understanding and maintain levels of motivation. In what ways do students and tutors extract and connect online content? Can they use maps to develop visual thinking and interpretation? What are their difficulties and recommendations? How does collaborative LiteMap use affect levels of study motivation?

Foundation: Literature highlights that visual representations can facilitate the process of sensemaking by making it explicit for students to learn in a meaningful way. Meaningful learning occurs when learners choose to seek ways to relate new propositions to existing knowledge and make those relations visible to apprehend new meanings (Ausubel,1963;Novak,1998). Previous studies show that mapping supports forum discussions; writing and teamwork; however there is not enough research on annotation and how it can improve both mapping and interpretation of online content.

Research Design: Based on a ‘mixed methods’ approach, our study focuses on T891 “Making Environmental Decision”. We will analyse students’ maps in LiteMap, focus groups with tutors and semi-structured questionnaires. Our thematic analysis in Nvivo will also include gender, age, nationality and educational background.

Expected Outcomes: 1. Technological improvement of LiteMap, 2. New approaches for online learning, 3. Showcase of best practices, 4. Mapping methodology for other courses, 5. List of recommendations for users.

Links:

http://www.open.ac.uk/about/teaching-and-learning/esteem/projects/themes/onlineonscreen-stem-practice/vision-visual-interfaces-systematising-and-interpreting

Open SenseMaking Communities

helps e-learners construct interpretations of open content courseware. It supports the Open Content movement for enabling students and educators to access material, in order to then learn from it, and reuse it either in one’s studies or one’s own courses.

The core efforts to date has focused on enabling access, e.g. building the organizational/political will to release and license content, and in developing open infrastructures for educators to then publish and reassemble it.

The key challenge in the next phase of the open content movement is to improve the support for prospective students to engage with and learn from the material, and with each other though peer learning support, in the absence of formally imposed study timetables and assessment deadlines.

KMi is now engaged in developing the next generation of tools for e-learning and collaborative sensemaking for open content learning support.

Participant(s):Simon Buckingham Shum, Marc Eisenstadt, Peter Scott, Michelle Bachler, Chris Denham, Kevin Quick, Jon Linney, Alex Little, Elia Tomadaki, Alexandra Okada

CoLearn

is a Collaborative Open Learning research community for cocreating knowledge, skills and practices with new technologies and methodologies.

This community was founded in 2000 by Dr. Okada in Brazil and became an international network in 2006 during the OpenLearn project developed by The Open University, UK.

The acronym “C” “O” “L”earn means Collaborative Open Learning. More than 3.500 members joined the community and have been participating in various collaborative open learning projects such as OpenLearn (2006-2009) OpenScout (2010-2012), weSPOT (2013-2015) and ENGAGE (2014-2016).

The term colearning was initially defined in 1996 by Frank Smith in the book “Joining the Literacy Club”. This concept was used to emphasize the importance of changing the role of, respectively, teachers and students from dispensers and receptacles of knowledge to both colearners – collaborative partners on the process of sensemaking, understanding and creating knowledge together. A decade later, Brantmeier (2005) described that colearning acts toward student- centered learning for building a more genuine “community of practice” through dynamic and participatory engagement for collective construction of knowledge.

Okada’s research (2002, 2006, 2008) defines colearning as “learning together for co-creating open knowledge through digital technologies”. Her work about colearning is grounded on Paulo Freire’s approach for emancipatory education. Her research situates colearning in the context of emerging technologies, which allow the development of knowledge, practices and skills for responsible research and innovation.

Based on the philosophy of openness, the process of colearning is enriched through wide participation for creating, adapting and sharing reusable OER for co-authoring knowledge with and for society (Okada 2012). Due to the rapid increase of co-authoring technologies and innovative pedagogies, several features which differentiate “colearning in social networks” versus the “traditional e-learning in Virtual Learning Environments” (VLE) emerged. Some of these features are: educators as “competence and knowledge mediators”, students as “colearners coauthors”, flexible curriculum integrating formal and informal learning, open multimedia content, communities of practice, co-evaluation, peer- review assessment and collaborative open learning paths.

The COLEARN network aims to investigate how these diverse features have been contributing to the process of emancipatory education, which means empowering colearners to become critical thinkers, creative collaborators, innovative researchers and responsible citizens.

Keywords: CoLearning, co-Inquiry,Responsible Research and Innovation Knowledge Mapping, Knowledge Media, Open Educational Resources, Massive Open Networks, ubiquitous Learning, 21st Century Competences.

OpenLearn

is the OU’s Open Content initiative for making educational resources freely available on the Internet, with state of the art learning support and collaboration tools to connect learners and educators.

The OpenLearn project started in 2005 with a grant from The William and Flora Hewlett Foundation (http://www.hewlett.org/). Sharing our aim to open access to education for all, they agreed to help us set up the OpenLearn website.

Since 1969, The Open University has been a pioneer in making learning materials freely available through its successful partnership with the BBC. Many of our television and radio programmes are already supported by free internet activities and print materials. We wanted to use our knowledge of the latest technologies in education to extend our mission to be open to people, places, methods and ideas. The vision was free online education.

Website development began in May 2006 and the site was launched in October 2006, with an aim to regularly add new content and features. OpenLearn now offers a full range of Open University subject areas from access to postgraduate level and has seen over 3 million visitors since launch. In April 2008 OpenLearn reached its target to have 5,400 learning hours of content in the LearningSpace (http://openlearn.open.ac.uk/) and 8100 hours in the LabSpace (http://openlearn.open.ac.uk/).

It continues to grow representing The Open University’s commitment to opening access to education.

 
All our free courses
www.open.edu
All our free courses

Team

Simon Buckingham Shum

Alexandra Okada

Michelle Bachler

Funder

  • The Open University

  • The William and Flora Hewlett Foundation

Blog Platforms

are used to record, share, interact with readers in the internet. In research, it has been applied to generate qualitative data including observation, notes, reflections, stories and reports. The term “weblog” was coined by Jorn Barger on December 17, 1997. The short form, “blog”, was coined by Peter Merholz, who jokingly broke the word weblog into the phrase we blog in the sidebar of his blog Peterme.com in April or May 1999. Shortly thereafter, Evan Williams at Pyra Labs used “blog” as both a noun and verb (“to blog”, meaning “to edit one’s weblog or to post to one’s weblog”) and devised the term “blogger” in connection with Pyra Labs’ Blogger product, leading to the popularization of the terms.

Platforms

  1. WordPress – great for powerful, fully customizable blogs.

  2. Wix – perfect for combining a blog with a website.

  3. Squarespace – stunning blog designs and images.

  4. Weebly – number one for building a blog quickly and easily.

  5. Blogger – good choice for a very basic blog.

  6. Tumblr – ideal for sharing short-form, clickable content.

  7. Strikingly – best for simple, stylish, one-page blogs.

  8. SITE123 – great if you need a helping hand building a blog.

Types

Personal blogs is an ongoing online diary or commentary written by an individual, rather than a corporation or organization.

Group blogs include posts that are written and published by more than one author, based around a single uniting theme, such as technology, education or entertainment.

Microblogs is a portable communication mode with small pieces of digital content—which could be text, pictures, links, short videos, or other media—on the Internet. Twitter, Facebook, Tumblr and WeiBo.

Institutional blogs for business or not-for-profit organization or government purposes. Blogs used internally, and only available to employees via an Intranet are called corporate blogs. Companies and other organizations also use external, publicly accessible blogs for marketing, branding, or public relations purposes, denominated organizational blogs.

Aggregated blogs are the collection of aggregation of selected feeds on specific topic, product or service to provide combined view for its readers. This allows readers to concentrate on reading instead of searching for quality on-topic content and managing subscriptions.

Several blog search engines have been used to search blog contents, such as

References

Website Builder

https://en.wikipedia.org/wiki/Blog

Reference Managers

is commonly used by researchers (individuals or teams) to organise a central database of references.

The key advantage of collaborative database is the opportunity to have multiple users adding and editing records at the same time. It is possible to specify for each user read-only or edit rights to the database. The competing package EndNote does not offer this functionality, but Citavi does.

The key advantaged of cloud-based reference managers are:

  • Storing all your references in one place

  • Keeping all your thoughts together

  • Adding citation automatically into Microsoft Word

Some of the most popular Reference managers are

  • Citavi
  • EndNote
  • Mendeley
  • Zotero
  • PaperPile

References:

Comparison of reference management software

Qualitative Analysis Tools

focus on unstructured and non-numerical data. Qualitative data include fieldnotes, open questionnaires, interviews, focus groups, participant-observation, audio or video recordings in natural settings, documents of various kinds (publicly available or personal, paper-based or electronic records that are already available or elicited by the researcher), and even material artefacts.

The use of these data is informed by various methodological or philosophical frameworks, as part of various methods, such as ethnography, discourse analysis , interpretative phenomenological analysis and other phenomenological methods.

Qualitative research methods have been used in education, sociology, anthropology, political science, psychology and social work .

The most common qualitative data analysis software are:

  • ATLAS.ti

  • Dedoose

  • MAXQDA

  • NVivo

  • QDA MINER