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Inside the ICEBERG: How we updated the ICEBERG principles

Catriona Matthews, Jake Hilliard, and James Openshaw ~ Learning Designers Earlier this year, we proudly shared a blog post introducing the updated ICEBERG principles – a set of seven evidence-based learning design principles that positively impact student retention. Originally created in 2016, the principles were updated across 2023-2024 to reflect new research, student insights,…
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Innovating Learning Design in Higher Education: Reflections from an International Collaboration

Paul Astles and Catriona Matthews ~ Learning Designers Since 2022, members of The Open University’s (OU) Learning Design and Institute of Educational Technology (IET) teams have played an integral role in the Erasmus+ project Innovating Learning Design in Higher Education (iLED). The three-year iLED project was co-ordinated by the University of Zagreb and alongside…
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Exploring two frameworks from The Open University: Critical AI Literacy Skills and Responsible by Design

Dr Mirjam Hauck ~ Academic Co-Lead for AI in LT&A; Eleanor Moore and Mary Simper ~ Learning Designers The Critical AI Literacy skills framework As Artificial Intelligence (AI) continues to make its impact felt in HE, influencing everything from the way we search online to how we learn and teach, it’s important that educators…
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The pedagogical power of page-turners

What could be better than curling up with a good book? How about a little learning with your literature? Earlier in the year our unit ran an in-person event at the Open University Library, the LDS LINK event (Learner and Discovery Services, Learning Innovation and Knowledge for those who like two acronyms for the price…
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Evolving design: shaping our work around a service-led model

Gerald Evans ~ Head of Learning Design Since 2020 our experiences as a Learning Design (LD) team have been heavily influenced by much of our work moving online. The pandemic led to us resetting how we operated and in particular required us to find effective online mechanisms for running collaborative sessions while continuing to have…
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Virtually reality: Learning while we play with VR at work

Mary Simper and Paul Astles ~ Learning Designers Who knew that meeting other humans inside a virtual world could create a sense of togetherness and promote positive wellbeing. Well, it turns out that it can. The Learning Design team have been experimenting with the use of virtual reality (VR). This article will explore how it…

