Category Archives: Things to remember

CAL Monday noon

OK – biting the bullet. I CAN read through my conference notes. I DO want to blog about this – especially the first presentation, which was so relevant to my work. 

Taking a stance: promoting deliberate action through online postgraduate professional development Peter Kelly, K Gale, S Wheeler and V Tucker, University of Plymouth
See also: Kelly, Peter (2006) What is teacher learning? A socio-cultural perspective. Oxford Review of Education 32 (4)


Peter distributed a draft copy of the related research paper. This has an excellent bibliography, which is really relevant to me. All the right keywords: asynchronous written discourse, identity exploration, online community of practice… 

He has carried out six case studies in an online community of prractice related to an education MA. The students were able to immerse themselves in problems brought to the comunity by their tutor (I’m not sure I’d relish the opportunity to immerse myself in problems 🙂  ) Peter explores the success of the community in supporting identity exploration and transformation. participants describe tensions between their professional identities and the identities ascribed to them by their professional circumstances.

There is an interesting section on the key role writing plays in promoting and developing lifelong professional learning, which we should reference in our blogging article.

The paper focuses on three areas:

1 the influence of their relationship to the technology on students’ participation in the online  community
2 identity exploration and change
3 The quality of the asynchronous written dialogue.

Flickr

Hmm. This bit of code from Flickr doesn’t seem to work in my blog (my attempt with YouTube didn’t work either). However, it does work nicely on my website http://iet.open.ac.uk/pp/r.m.ferguson/index.cfm

www.http://www.flickr.com”>www. style=”color:#3993ff”>flickr.com

This is a Flickr badge showing public photos from ebbsgrovehttp://www.flickr.com/photos/24707984@N00″>ebbsgrove>. Make your own badge here.http://www.flickr.com/badge.gne”>here.>

FirstClass as a tool

Reading Guy Claxton on ‘Learning to Learn’. He’s taking a cultural historical activity theory (CHAT) approach. He says that the student is:

‘learning in the context of, and with the aid of, a host of culturally constituted tools – books, symbols, computer graphics – which afford or invite certain approaches to the learning task and preclude others. The settings in which people find themselves – especiall those which they inhabit recurrently – thus channel the growth of their minds.’

Something to consider in the light of FirstClass, and of SecondLife.

Powerpoint v Keynote

There’s a seminar coming up that I’m planning to go to on the semiotics of Powerpoint. In the meantime I found this blog (the URL’s too long, so I’ve had to break it up)http://homepage.mac.com/lesposen/

blogwavestudio/LH20040807225237/LHA20060422204527/index.html

transitions20060109.jpgpiece about how Keynote (see promotional pic) is infinitely better than Powerpoint – it frees you from endless blobby lists and transitions and ‘it doesn’t get in your way’. Yes, that’s just what good software should do – it shouldn’t get in your way.

I read another blog post somewhere about making text-free Powerpoint presentations. Don’t use text – just think how whoulogo_hor.gifat you say can be represented in graphic form.

But how would this work with the OU brand template?

Intuitive

My reading of the DZX222 Help Conferences suggests a problem built into the online course idea. These days, we expect sotware and gadgets to be intuitive. If they’re not we get frustrated, angry and, more than likely, give up.

Now, DZX222 has a detailed set of printed materials, as you would expect from an OU course. Do students read them? No. Then they go to the Help conference, or somewhere else in FirstClass and start asking questions that are clearly answered in their course materials. Not only that, they don’t read other postings in the Help conference, or the FAQs posted at the top of that confeence, so they ask the same things again and again.

I think this links to the HeatMaps that I blogged a month or so ago. That showed that people who went to the library website tended to go automatically to the Help button, even when the link to what they required was on the Home screen.

I suppose this could be a digital natives v digital immigrants thing, but I don’t think so (not only because I don’t like the whole natives/immigrants analogy). I think people like to have technology / software explained to them by someone who knows, as they work through it. That’s what these students are trying to access. That’s why the Help conference is so useful.

And FirstClass isn’t intuitive. It’s got a bizarre threading system that I still haven’t managed to figure out. You can’t choose to file messages in a way that makes sense to you. You have to trawl through a lot of irrelevant stuff. And because the OU is in the process of migrating to Moodle, they won’t fix it.

How I destroyed Peter Brown’s world

Picture 1.png Picture 2.png Back in the Eighties, when you thought yourself lucky if you had a 16K Spectrum instead of a 1K ZX80 or a ZX81 with a 16K RAM pack which fell off at the slightest touch, I used to edit Sinclair Programs magazine. Kids wrote programs and sent them in on cassettes, I played them all and the best ones were printed off and listed in the magazine. The kids made £25, the publishers got the editorial content of an entire magazine for about £800 (actually twice that, cos we had an illustration drawn for each picture).

You can still find Sinclair Programs games listed on the Internet if you’re keen on shoot-em-up games written in elementary Basic.

Why am I blogging this? Well, I lust found an interview  with Peter Brown, executive editor of the Free Software Foundation http://insight.zdnet.co.uk/software/0,39020463,39263218,00.htm

Must be one of the best things anyone has ever said about my work:

“When I was a kid, I had a Sinclair ZX-81, with 1KB of memory. At the time — back in 1984 or 85 — if you wanted to play a game you couldn’t buy a CD, so you had to buy one of the listing magazines, like Sinclair Programs.  You had to look at the listing of computer code and type it into your machine. The keyboard was terrible — it was simply a flat piece of plastic. At the end you would try to run the program, and if it didn’t run you would have to correct any syntax errors.
“Over time, I slowly worked out why errors occurred and started to learn how to program in Basic. At one point, I sent a game I had written to Sinclair Programs, and they accepted it for publication and sent me a cheque for £25. As soon as I sent off the first game, I started writing the next one.

“So, the magazine arrived and my game was inside and they’d drawn a nice big cartoon for it. Unfortunately, when I flicked to the editorial for magazine it said, ‘this is the last ever edition of the magazine.’ It was basically saying that in the future people will not share source code and won’t type code into computers — they’ll buy games on physical media instead.

“What was funny was that this was the September 1985 edition of the magazine, which was a month before the Free Software Foundation was created, in response to the fact that people were taking [open] computer code and turning it into proprietary code.

“Looking back at it now, overnight my world was destroyed, because the listing magazine was destroyed. It just became about playing code, rather than writing code. That was the last time I ever did any programming.”

Second Life

 

overheard.jpg

 At the DZX222 weekend, Martin LeVoi gave a very interesting talk on how the virtual res school had originated (1994: 12 students, 14 staff, all the students had to have computers and mobile phones shipped to them). Now that it’s been running annually since 2002 and is attracting 700 students in one year, Martin is still thinking of ways to be at the cutting edge. One is obviously Moodle – everything at the OU is going to have to adjust to the VLE in the next few years. 

Martin also raised the issue of Second Life http://secondlife.com/ which is a virtual world where you go and live a second life in avatar form. I’m torn between thinking this is pointless and thinking it might be good fun. It’s obviously very lucrative – the onscreen currency can be converted into hard cash and there are people who make their living in this virtual environment. I read in the New Scientist about one who earns his living as a hitman. Anyway, that’s off the point. Universities are starting to appear there. The OU could construct a virtual campus and students could meet and discuss in avatar form. At the moment it’s rather clunky, partly because there’s no lip-synching on the avatars, but this could be where the Jennie Lee building goes next time it is demolished and reconstructed.

Oh, and they like you to note that their pics are copyright:

Copyright 2006, Linden Research, Inc. All Rights Reserved