Monthly Archives: August 2006

Michael Young (no, not the building)

http://liquidnarrative.csc.ncsu.edu/rmy/rmichaelyoung/Home.html

‘Leveraging many models to build interactive learning environments’. Must say I wasn’t too hopeful about this, as the title seemed nonsensical. Seems that leveraging is a word that Americans use far more than Brits, and it seems to mean something like ‘utlilising’ or ’employing’. Can’t find a better definition than that.

Anyway, Michael Young, seriously good speaker and the only person I’ve ever known to successfully integrate video clips within a Powerpoint presentation. I’d go and hear a paper from him again any time.

He was looking at how you can create convincing computer-operated characters within a game environment. Not just ciphers, who have the treasure if you give them the green key, and not just characters which bumble around a limited area, saying the same thing all the time, but characters which are convincing and act convincingly.

He had a way of doing it, but I’d have thought, even with supercomputers at hand to work on it, the amount of decision making required would make anything more than a game lasting a few minutes an impossibility.

Anyway, he illustrated his theory with clips from Star Wars, which were very successful and which clearly demonstrated the workings of an underlying narrative structure. He separated out the story from the discourse, the fantasy and imagination from the technical bits which make it happen. The world in the stoy from the world in which the story is told.

Oh, and apparently, if you’re enough of a Star Wars geek, you know that light sabres are powered by batteries. Who knew?

Palindrome Intermedia performance group

You can see them in action at http://www.palindrome.de/

We had two performances by this group, who use motion tracking software and a host of other gadgetry to foreground the ways in which human conversation involves a host of other things beside words. Eye motions, body position, movement, they’re all involved.

So sound and dance and movement and visuals are all brought together. And it looks good. On paper.

Can’t say I took much from it, except a reinforced consciousness of how many real world cues are lost when you move online. On the other hand, they’re probably replaced by a host of other cues. There’s a paper in there somewhere about the myriad social cues available in an online conference.

I’m going to create a new blog category – papers that could be written and I’ll never get round to…

NILE conference

Narrative and Interactive Learning Environments conference in Edinburgh 8-11 August 2006. Finally, I get round to blogging about my first academic conference as a research student.

It must be said that this wasn’t the most obvious choice, even though interactive learning environments are my subject area. Narratives is a bit left field for me, but it looked fun, and it was in Edinburgh when the festival was on, and it happened to be in a week when I already had childcare sorted. Also, it looked kind of quirky, which appealed to me.

General thoughts? Should have taken the laptop, then I could have blogged as the conference went on. Kept thinking of things I wanted to blog, and I’ve ended up saving them for a couple of weeks till I’m back at the computer at work. Must take the password for this blog home with me 🙂

Great idea to go to Edinburgh during festival week, though it would have been more sensible to arrange to stay for a couple more days and get the benefit – we kept rushing past exciting events without ever really connecting.

Narratives. Not really my thing. They seem to be all over the place and very few people had bothered to define them. I think there’ more to narratives than linking a few things together, but obviously other people disagree.

Giving papers. Always give a paper at a conference. Unless, you’re so well known that everyone knows who you are and what you’re working on. Otherwise you have to explain your work umpteen times, and keep wearing the name badge.

Networking. Met a lot of interesting people, but it would have been more useful to meet a few who were roughly in the same ball park as me.