Yearly Archives: 2006

Towards a narrative pedagogy

Getting round to blogging more about the NILE conference. Paul Hazel from Swansea asked ‘are we justified in using narrative as a pedagogical tool?’ Paul seemed to be getting at the heart of what the conference was all about. He was one of the few people to define narrative and to consider what that definition meant.

‘Narrative is the primary means of comprehension and expression for our experience of events changing over time. Narrative time is subjective, not objective; elastic not metronomic.’

Polkinghorne (1988) defines narrative as ‘the fundamental scheme for linking individual human actions and events into interrelated aspects of an understandable composite.’

Narrative is a fundamental mode of thought. It is one of our most important means of encoding long-term memory. The organisation entailed in narratives reduces cognitive load. The additional processing necessary may generate new meaning. Narratives allow more efficient retrieval of memories. Narrative is crucial in the establishment and maintenance of personal identity. We use narratives to describe who we are, to describe the past and to predicta nd plan the future.

facts only have meaning in relation to others. They must be contextualised. So all learning relies on narratives.

Sorting out the pictures

HPIM0029.jpgI took the ipaq out and took a lot of photos. Not necessarily good photos, but photos with a GPS fix. It may be good at latitude and longitude, but it’s lousy at altitude. For some reason, it thinks that this picture was taken at an altitude of 71 metres. It may be a small and blurry picture, but you can see sea level, and it’s definitely not 71 metres down. 

Michael Young (no, not the building)

http://liquidnarrative.csc.ncsu.edu/rmy/rmichaelyoung/Home.html

‘Leveraging many models to build interactive learning environments’. Must say I wasn’t too hopeful about this, as the title seemed nonsensical. Seems that leveraging is a word that Americans use far more than Brits, and it seems to mean something like ‘utlilising’ or ’employing’. Can’t find a better definition than that.

Anyway, Michael Young, seriously good speaker and the only person I’ve ever known to successfully integrate video clips within a Powerpoint presentation. I’d go and hear a paper from him again any time.

He was looking at how you can create convincing computer-operated characters within a game environment. Not just ciphers, who have the treasure if you give them the green key, and not just characters which bumble around a limited area, saying the same thing all the time, but characters which are convincing and act convincingly.

He had a way of doing it, but I’d have thought, even with supercomputers at hand to work on it, the amount of decision making required would make anything more than a game lasting a few minutes an impossibility.

Anyway, he illustrated his theory with clips from Star Wars, which were very successful and which clearly demonstrated the workings of an underlying narrative structure. He separated out the story from the discourse, the fantasy and imagination from the technical bits which make it happen. The world in the stoy from the world in which the story is told.

Oh, and apparently, if you’re enough of a Star Wars geek, you know that light sabres are powered by batteries. Who knew?

Palindrome Intermedia performance group

You can see them in action at http://www.palindrome.de/

We had two performances by this group, who use motion tracking software and a host of other gadgetry to foreground the ways in which human conversation involves a host of other things beside words. Eye motions, body position, movement, they’re all involved.

So sound and dance and movement and visuals are all brought together. And it looks good. On paper.

Can’t say I took much from it, except a reinforced consciousness of how many real world cues are lost when you move online. On the other hand, they’re probably replaced by a host of other cues. There’s a paper in there somewhere about the myriad social cues available in an online conference.

I’m going to create a new blog category – papers that could be written and I’ll never get round to…

NILE conference

Narrative and Interactive Learning Environments conference in Edinburgh 8-11 August 2006. Finally, I get round to blogging about my first academic conference as a research student.

It must be said that this wasn’t the most obvious choice, even though interactive learning environments are my subject area. Narratives is a bit left field for me, but it looked fun, and it was in Edinburgh when the festival was on, and it happened to be in a week when I already had childcare sorted. Also, it looked kind of quirky, which appealed to me.

General thoughts? Should have taken the laptop, then I could have blogged as the conference went on. Kept thinking of things I wanted to blog, and I’ve ended up saving them for a couple of weeks till I’m back at the computer at work. Must take the password for this blog home with me 🙂

Great idea to go to Edinburgh during festival week, though it would have been more sensible to arrange to stay for a couple more days and get the benefit – we kept rushing past exciting events without ever really connecting.

Narratives. Not really my thing. They seem to be all over the place and very few people had bothered to define them. I think there’ more to narratives than linking a few things together, but obviously other people disagree.

Giving papers. Always give a paper at a conference. Unless, you’re so well known that everyone knows who you are and what you’re working on. Otherwise you have to explain your work umpteen times, and keep wearing the name badge.

Networking. Met a lot of interesting people, but it would have been more useful to meet a few who were roughly in the same ball park as me.

Ecological metaphor

I’m reading Ann and Kim’s article on affective issues in collaborative learning. They quote Crook extensively and say he uses an ecological metaphor which promtes an approach whereby the investigator pays particular attention to both the features of the interaction and to the ‘character of the resources that collaborators act around – much as ecologists need to study how organisms interact with each other within their natural habitat.

Perhaps I should be doing this?

Probationary research questions

And these are my research questions as framed in my probationary report…

This research will consider the affordances of asynchronous online communities in higher education, asking how they can be utilised to support rather than to impede learning. It will also examine ways in which learners participate in a virtual environment. The main research questions which will drive the work are:

  • How do virtual learning communities support distance learners in the co-construction of knowledge?
  • How are self-presentation, identity and community relations implicated in learning online?