You are here

  1. Home
  2. Improving wellbeing through digital games

Improving wellbeing through digital games

Shutterstock-581357776 Happy retired couple using modern vr goggle glasses

Dr Hannah R Marston, Research Fellow in the Health & Wellbeing Priority Research Area, was interviewed by eldercare.org to discuss how research using digital games and associated technologies has been investigated in the area of health and wellbeing.

In the article, she discusses the fact that the need to explore and identify suitable solutions to aid independent living, reduce social isolation and continue active healthy ageing is crucial. Since 2000, the notion of using and deploying technology and digital games for these reasons and more have been the foci of nationally and internationally multi-cross disciplinary research.

Read Technology and Gaming for the Elderly: Improving Wellbeing with Dr Hannah Marston.

Quarterly Review of Research

Read our Quarterly Review of Research to learn about our latest quality academic output.

View the latest review

Contact our news team

For all out of hours enquiries, please telephone +44 (0)7901 515891

Contact details

News & articles

Professor Nick Braithwaite on stage in front of a lecturn, with a man and a woman sitting to his left, and with a big screen in the background

Shaping a sustainable future – the power of Open Research

“Creating Solutions, Inspiring Minds”, that is how The Open University (OU) is tackling climate change through open research according to Professor Nick Braithwaite.

24th April 2024
See all