Description
This programme shows how a computer would play noughts and crosses. The first part develops an algorithm for playing the game: the second part shows some problems involved in converting the algorit...hm to a computer program.
This programme shows how a computer would play noughts and crosses. The first part develops an algorithm for playing the game: the second part shows some problems involved in converting the algorit...hm to a computer program.
| Module code and title: | M251, An algorithmic approach to computing |
|---|---|
| Item code: | M251; 03 |
| First transmission date: | 17-03-1973 |
| Published: | 1973 |
| Rights Statement: | |
| Restrictions on use: | |
| Duration: | 00:22:03 |
| + Show more... | |
| Producer: | Andrew Crilly |
| Contributors: | Jim Burrows; Mike Pengelly |
| Publisher: | BBC Open University |
| Keyword(s): | Algorithm; Computer programming; Noughts and crosses |
| Master spool number: | 6HT/70786 |
| Production number: | 00525_4059 |
| Videofinder number: | 3474 |
| Available to public: | no |