
Description
This programme shows how a computer would play noughts and crosses. The first part develops an algorithm for playing the game: the second part shows some problems involved in converting the algorit...hm to a computer program.
This programme shows how a computer would play noughts and crosses. The first part develops an algorithm for playing the game: the second part shows some problems involved in converting the algorit...hm to a computer program.
Module code and title: | M251, An algorithmic approach to computing |
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Item code: | M251; 03 |
First transmission date: | 17-03-1973 |
Published: | 1973 |
Rights Statement: | |
Restrictions on use: | |
Duration: | 00:22:03 |
+ Show more... | |
Producer: | Andrew Crilly |
Contributors: | Jim Burrows; Mike Pengelly |
Publisher: | BBC Open University |
Keyword(s): | Algorithm; Computer programming; Noughts and crosses |
Master spool number: | 6HT/70786 |
Production number: | 00525_4059 |
Videofinder number: | 3474 |
Available to public: | no |