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Outputs & resources

Publications (Journals, Books & Chapters)

  1. Middleton, S. Gender Wars and Sexuality Education in 2021: History and Politics. NZ J Educ Stud (2021). https://doi.org/10.1007/s40841-021-00220-5
  2. Ricciardelli, R., Phoenix, J. & Gacek, J. (2020), “It’s complicated”: Canadian Correctional Officer Recruits’ Interpretation of Issues Relating to the Presence of Transgender Prisoners, Howard Journal of Crime and Justice. https://doi.org/10.1111/hojo.12354
  3. Freedman, R., & Phoenix, J. (2021). When feminists fight back. The Spectator, 12th June 2021.
  4. Pike, J. (2020) Safety, fairness, and inclusion: transgender athletes and the essence of Rugby, Journal of the Philosophy of Sport, DOI: 10.1080/00948705.2020.1863814
  5. Pike, J. (2019) Action theory and the value of sport, Journal of the Philosophy of Sport, 46:1, 14-29, DOI: 10.1080/00948705.2019.1574585
  6. Evans, J. (2003) ‘Vigilance and Vigilantes: A Psychoanalytic View on Anti-Paedophile Protesters’, Theoretical Criminology, Vol. 7 (2) Spring. pp. 163-189
  7. Evans, J. (2009) ”As if’ intimacy? Mediated persona, politics and gender’, in Emotion: New Psychosocial Perspectives (2009), eds. S.Day-Schlater, D.W. Jones, H.Price and C.Yates, Palgrave, pp. 72–84.
  8. Lawford-Smith, Holly. Against Gender: Why We Need Gender-Critical Feminism (Oxford: Oxford University Press, forthcoming).
  9. Lawford-Smith, Holly., & Megarry, Jessica. ‘Is There Collective Responsibility For Misogyny Perpetrated On Social Media?’ Carissa Veliz (Ed.) Oxford Handbook of Digital Ethics (Oxford: Oxford University Press, forthcoming).
  10. Lawford-Smith, Holly., & Phelan, Kate. ‘The Metaphysics of Intersectionality Revisited’, Journal of Political Philosophy, (2021) [early view].
  11. Lawford-Smith, Holly. ‘Ending Sex-Based Oppression: Transitional Pathways‘, Philosophia 49 (2021), pp. 1021-1041.
  12. Todd, S. (2014). The People: the rise and fall of the working class 1910-2010 (John Murray).
  13. Todd, S. (2019). Tastes of Honey: Shelagh Delaney and the making of a cultural revolution (Vintage).
  14. Todd, S. (2020). Snakes and Ladders: The Great British Social Mobility Myth (Chatto and Windus)
  15. Stock, K (2021) Material Girls: Why Reality Matters for Feminism, Fleet/ Little Brown
  16. Stock K, Sexual objectification, objectifying images, and ‘mind-insensitive seeing-as’ (2018) in A. Berqvist and R. Cowan (eds) Evaluative Perception 295-309. Oxford University Press.
  17. Stock, K (2015) Sexual objectification. Analysis 75(2):191-195
  18. Stock, K (2020) Objectification, International Encyclopedia of Ethics, Wiley.
  19. Stock, K (2019) Can you change your gender? The Philosopher 107
  20. Stock, K (2019) XIV — Sexual orientation: What is it? Proceedings of the Aristotelian Society 119(3):295-319
  21. Marston, H.R., & Kowert, R. (2020). What role can videogames play in the COVID-19 pandemic? [version 1; peer review: awaiting peer review]. Emerald Open Res, 2:34. https://doi.org/10.35241/emeraldopenres.13727.1
  22. White, P.J., Marston, H.R., Shore, L., & Turner, R. (2020). Learning from COVID-19: Design, Age-friendly Technology, Hacking and Mental Models [version 1; peer review: awaiting peer review]. Emerald Open Res, 2:21 https://doi.org/10.35241/emeraldopenres.13599.1
  23. Marston, H.R.,& del Carmen Miranda Duro, M. (2020). Revisiting the Twentieth Century Through the Lens of Generation X and Digital Games: A Scoping Review. Comput Game J. https://doi.org/10.1007/s40869-020-00099-0
  24. Marston, H.,& Graner-Ray, S. (2016). Older Women on the Game: Understanding Digital Game Perspectives from an Ageing Cohort. In: Emma Domínguez-Rué/Linda Nierling (Eds.), Ageing and Technology (67-92). Bielefeld: transcript Verlag. https://doi.org/10.14361/9783839429570-004
  25. Marston, H.R. (2013). Digital Gaming Perspectives of Older Adults: Content vs Interaction. Educational Gerontology, 39(3), 14-208, doi:10.1080/03601277.2012.70081
  26. Marston, H.R., Kroll, M., Fink, D., & Gschwind, Y.J. (2016). Flow experience of older adults using the iStoppFalls exergames. Special Issue: Gaming & Aging; Games & Culture Journal, 11(1-2); 201-222. doi: 10.1177/1555412015605219
  27. Marston, H.R., & Smith, S.T. (2013). Understanding the digital game classification system: A review of the current classification system & its implications for use within games for health. In: Holzinger A., Ziefle M., Hitz M., Debevc M. (eds). Human Factors in Computing & Informatics. SouthCHI 2013. Lecture Notes in Computer Science, vol 7946. Springer, Berlin, Heidelberg. pp. 314-331. doi:10.1007/978-3-642-39062-3_20